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Personal nightmare horrorsoft
Personal nightmare horrorsoft










personal nightmare horrorsoft

They also inspired the First Person Shooter genre – later perfected by Wolfenstein 3D, DOOM, Half Life and Halo – that would make the largest impact in the gaming industry until World of Warcraft and the l33t MMORPG craze. These games by Horrorsoft were the original survival horror games later perfected by Resident Evil, Silent Hill and Dead Space.

Personal nightmare horrorsoft how to#

This was 1989, when game programmers and developers didn’t need to give gamers 30 minute long tutorials on how to crouch or switch weapons. But I have the insider scoop: because FUCK YOU. Turns out, good ol’ Lucifer himself is making a quick stop in town, yet why is never explained. You must find your father and figure out what’s going on. Blasphemous memories haunt your every waking moment. Your pops, a priest, has gone missing (wasn’t he the priest in the intro that just got booty-played by Satan? Whatever) Your mother invites you to help look for him, but when you arrive she is nowhere to be found. Both iconic, perfected games in the same style as Personal Nightmare. Horrosoft later went on to make two Elvira games: Mistress of the Dark, and Jaws of Cerberus. Correct me if I’m wrong, but that, in and of itself, is fucking BADICAL.įurthermore, this game had fucking ELVIRA as it’s LOGO.

personal nightmare horrorsoft

Originally the company was called Adventuresoft, but somewhere along the line the owner was apparently visited by The Devil, and declared “HENCEFORTH, ONLY HORROR GAMES”, and thus the company was renamed Horrorsoft. The wild west, anything goes.īehold “Personal Nightmare”, released in 1989 by a small company from the UK called Horrorsoft. Computer gaming in the mid 80s – early 90s was akin to movies in the 70s. The filth that scarred me for life and also entranced me was on the computer, back when computer gaming was largely unregulated. The Nintendo Entertainment System reigned supreme, and the Sega Genesis was on the horizon.Īh, nostalgia….except those regulated systems were for SILLY BITCHES. This expanding form of entertainment was interactive and provided me with countless hours of fun where I could escape into far away galaxies, fantasy filled forests, or ancient times. Once upon a time, before the internet, before the Super Nintendo, when our solar system had 9 planets (pours a 40 out for my homie Pluto), I was a 9 year old innocent little boy that enjoyed ANYTHING that dealt with video games. Greetings, my fellow video game masochists! My name is Geinzram and I will be your guide on this journey into the dark underbelly of the video game world. Released in 1989 for DOS, Amiga and also Atari ST.












Personal nightmare horrorsoft